Conceptual impressions surrounding this post are yet to be substantiated, corroborated, confirmed or woven into a larger argument, context or network.
Consciousness clings closely to time for sustenance, is cyclical in nature, conceptual in context and swayed by many impressions (forces). Time allows for change and in turn carries an awareness construed about the focus of an observer. Yet simple events and experiences suggest that there is an element of continuity in what we perceive as consciousness. Time appears to be linear yet like consciousness is cyclical and contextual in nature. Time and consciousness are symbolically re-presented as fields when interpreted in the form of quanta or substance * of any dimension **. These fields create the situations where design is afforded the "potential of becoming" readily apparent.
* Atomism is the theory that all of reality and all the objects in the universe are composed of very small, indivisible and indestructible building blocks known as atoms (from the Greek "atomos", meaning "uncuttable".
** “Plasma is considered the fourth state of matter. The three other states are solid, liquid, and gas. Plasma is a cloud of protons, neutrons and electrons where all the electrons have come loose from their respective molecules and atoms, giving the plasma the ability to act as a whole rather than as a bunch of atoms. A plasma is more like a gas than any of the other states of matter because the atoms are not in constant contact with each other, but it behaves differently from a gas. It has what scientists call collective behavior. This means that the plasma can flow like a liquid or it can contain areas that are like clumps of atoms sticking together.” http://www.qrg.northwestern.edu/projects/vss/docs/propulsion/2-what-is-plasma.html
Forms are symbolic metaphors, i.e. designed patterns of consciousness emerging from an unknown series of conditions transcribed and transformed within an array of dimensional "time frames". Forms appear and disappear within the parametric constraints of time and space while kindly registering, i.e. imprinting, every event and experience within a context of formlessness, aka the Akashic field.
Events and experiences appear within the construct of what has
been described as a field or “region" in which
a particular condition prevails, especially one in which a force or influence
becomes affective regardless of the apparent presence or absence of a
medium.
• the force exerted or
potentially exerted in such an area measures the variation in the
strength of the field.
My interpretation of a field has been assembled from an assortment of perspectives:
A field is a conceptual system or
matrix subject to binary and analogous influences (+ and -) that symbolically share similar commutative and distributive laws appearing in the form of energy, light and information.
Humanity perceives and describes “reality” in a multi-dimensional fashion. Reality might be characterized as a field incorporating a series of
intellectual, emotional, physical and intuitive inputs interpreted, perceived
and described from an “inert state” or position. Every contributor re-presents a "variable" made dependent upon the complexity surrounding every situation ... which includes the sophistication in awareness of the observer.
Due
to an ever-changing range of widely coded details stemming from a host of vibrational resources, attributes respond to a broad scale of vibratory frequencies (forces) in a variety of ways.
Each attribute contributes to the concept of a field when joined with other attributes engaged in the manifestation of a system or matrix. Situations readily contribute to the primary description of a larger field, ex. sight, touch, taste, smell, intelligence, feeling, thought and emotion. Together these attributes describe the formation of a matrix by means of the qualities they define, convey and imply. Each field is characterized by means of symbolic observation along with the qualities that together identify and substantiate it.
Obviously some fields contain more attributes and therefore appear more complex than others. An amoeba is an example of a much less complicated field (system) than the host organism in which it may be found. Every field is in constant flux, always changing in regard to the situation (context) encountered.
The universe is virtual (conceptual) in context implying that events do not appear or occur until brought to awareness by means of observation. No "particles" as such exist there. They become realized only because we've viewed and/or symbolically interpreted them as such. In essence, the universe appears conscious because we observe and reflect such a quality upon it from a POV attributable to our own level of awareness. Assemblages of other sources of plasmic manifestation, e.g. ideas, thoughts, emotions, actions, responses etc. impart similar qualities to their creative "source" as reflections (forces) upon a plasmic field of singular and collective response.
Note: A point of view (POV) should be regarded as a condition of inertia or state of rest harboring the tendency to remain unchanged while attaining a uniform degree of motion, direction and magnitude. However, every designation likewise invites the potential for being altered by external forces. See Birkeland currents in relation to electricity and magnetic fields.
This is an environment where the concept of a "field" can be interpreted and conjured as an aspect of mind. A field is an integrated creation of the imagination and both a purposeful and meaningful conclusion to what we view, interpret and symbolize as a particular frequency and/or dimension. It is also a characteristic of reductionist thinking. This is why some maintain that the universe possesses and is the product of a greater Intelligence by virtue of explaining and embracing a number of visible and invisible attributes.
This idea is partially due to the realization that every POV must take but one "position" within the constraints of a moment. Ponder upon the concept of timelessness as an instant, a cell or frame halted in the midst of an animation or movie. Any "idea" of time and space relates to a POV taken from within the parametric constraints of a conceptual framework. Ideas create a conglomeration of geometric events, i.e. matrixes and experiences that surround and create its own set and/or series of interactions and attractions (systems).
Ideas become sources of attraction in their own right. The result is the generation of a series of magnetic fields made in response to circumstances exhibiting a degree of duality. These are situations created by means of energy-in-motion moving in reference to other forces and/or impulses, i.e. frequencies. Complimentary images create the fields required to harbor a potential for the further generation of ideas to be made manifest within the influence and likeness of the matrix. Similar apparitions continue to emerge from within this virtual source. From within the reference of space and time ideas can be made credible while giving credence to the vacuum from which they've emerged.
Events and experiences leave imprints within the cyclic understanding of an imaginary field of 3D space/time made in conjunction with the constraints of a particular POV. These events and experiences are symbolic markers returning upon themselves within the context of a series of mini systems all spiraling about a common vector, i.e. design. In this manner a design reveals its identity by means of the creations made within the context of its own "virtual" reality.
Force and motion can alter dimensions as countless vectors of inertia become generated as result of virtual time and space. Again, these arrangements are the result of a particular POV made in reference to the purpose/s in support of these two important components. In essence, each marker could be considered a pixelation, fractal or holographic re-presentation, i.e. symbol/design of one's own imaginings made in plasmic space/time. Past awareness' being meaningfully and purposely designed into a form of events and experience, is the foundation upon which further expansion of any "field of consciousness" is dependent.
Riding the vector of inertia allows for purposeful, i.e. conscious, change as forces become intentionally projected. Events and experiences are readily contained and interpreted within the parametric constraints of every self-generated framework merely for the sake of organization and expansion. Choices as to how these influences are interpreted and acted upon are dependent upon a point of observation well within the construct of every matrix, i.e. field of consciousness. For example: To comprehend the concept of space and time from the POV of a rabbit, eagle or squirrel is dependent upon the position, POV and awareness of the observer whether it be a rabbit, eagle, squirrel or human.
The concepts of space and time create a frame of reference for the mind. Both space and time appear as co-substantial experiences but are in themselves conceptual in context and purpose. Together they bring substantiation to that which is necessary for the generation and realization of a form or idea. Ideas are examples of inert events, e.g. substances generated from within the complimentary parameters and constraints of a particular POV. Ideas themselves are static in structure and while appearing to be independent concerning their complexity, can also be self-generating, contributory and co-creative.
Consciousness results in a co substantial event containing attributes that bring a degree of permanence to an idea. Inertia re-presents light (energy) achieving a degree of balance or harmony while fluctuating between countless forces appearing to impregnate the universe.
Inertia brings substance (form and geometry) to events and experiences made possible within the framework of space and time. When not patterned appropriately, i.e. designed or enlightened, forms have similarly been referenced and labeled as being "dark" in quality and/or character. Light is energy and is symbolically referenced, i.e. observed both in the form of a particle, a wave or both when viewed within the same contextual field, e.g. human awareness.
Such recognition merely marks i.e. symbolizes, a loss or lack of energy. That which surrounds the theory of dark energy is contractive rather than expansive, exclusive rather than inclusive, passive rather than active, allusive rather than permanent, etc. When measured from a particular POV, e.g. duality, all states of consciousness seem to reflect a certain degree of inertia as being an inherent component of what appears as being reality in 3D space/time. Only conjectures considered beyond the concepts of space and time remain immutable and unquantifiable.
Each attribute contributes to the concept of a field when joined with other attributes engaged in the manifestation of a system or matrix. Situations readily contribute to the primary description of a larger field, ex. sight, touch, taste, smell, intelligence, feeling, thought and emotion. Together these attributes describe the formation of a matrix by means of the qualities they define, convey and imply. Each field is characterized by means of symbolic observation along with the qualities that together identify and substantiate it.
Note: A point of view (POV) should be regarded as a condition of inertia or state of rest harboring the tendency to remain unchanged while attaining a uniform degree of motion, direction and magnitude. However, every designation likewise invites the potential for being altered by external forces. See Birkeland currents in relation to electricity and magnetic fields.
This is an environment where the concept of a "field" can be interpreted and conjured as an aspect of mind. A field is an integrated creation of the imagination and both a purposeful and meaningful conclusion to what we view, interpret and symbolize as a particular frequency and/or dimension. It is also a characteristic of reductionist thinking. This is why some maintain that the universe possesses and is the product of a greater Intelligence by virtue of explaining and embracing a number of visible and invisible attributes.
This idea is partially due to the realization that every POV must take but one "position" within the constraints of a moment. Ponder upon the concept of timelessness as an instant, a cell or frame halted in the midst of an animation or movie. Any "idea" of time and space relates to a POV taken from within the parametric constraints of a conceptual framework. Ideas create a conglomeration of geometric events, i.e. matrixes and experiences that surround and create its own set and/or series of interactions and attractions (systems).
Ideas become sources of attraction in their own right. The result is the generation of a series of magnetic fields made in response to circumstances exhibiting a degree of duality. These are situations created by means of energy-in-motion moving in reference to other forces and/or impulses, i.e. frequencies. Complimentary images create the fields required to harbor a potential for the further generation of ideas to be made manifest within the influence and likeness of the matrix. Similar apparitions continue to emerge from within this virtual source. From within the reference of space and time ideas can be made credible while giving credence to the vacuum from which they've emerged.
Events and experiences leave imprints within the cyclic understanding of an imaginary field of 3D space/time made in conjunction with the constraints of a particular POV. These events and experiences are symbolic markers returning upon themselves within the context of a series of mini systems all spiraling about a common vector, i.e. design. In this manner a design reveals its identity by means of the creations made within the context of its own "virtual" reality.
Force and motion can alter dimensions as countless vectors of inertia become generated as result of virtual time and space. Again, these arrangements are the result of a particular POV made in reference to the purpose/s in support of these two important components. In essence, each marker could be considered a pixelation, fractal or holographic re-presentation, i.e. symbol/design of one's own imaginings made in plasmic space/time. Past awareness' being meaningfully and purposely designed into a form of events and experience, is the foundation upon which further expansion of any "field of consciousness" is dependent.
Riding the vector of inertia allows for purposeful, i.e. conscious, change as forces become intentionally projected. Events and experiences are readily contained and interpreted within the parametric constraints of every self-generated framework merely for the sake of organization and expansion. Choices as to how these influences are interpreted and acted upon are dependent upon a point of observation well within the construct of every matrix, i.e. field of consciousness. For example: To comprehend the concept of space and time from the POV of a rabbit, eagle or squirrel is dependent upon the position, POV and awareness of the observer whether it be a rabbit, eagle, squirrel or human.
The concepts of space and time create a frame of reference for the mind. Both space and time appear as co-substantial experiences but are in themselves conceptual in context and purpose. Together they bring substantiation to that which is necessary for the generation and realization of a form or idea. Ideas are examples of inert events, e.g. substances generated from within the complimentary parameters and constraints of a particular POV. Ideas themselves are static in structure and while appearing to be independent concerning their complexity, can also be self-generating, contributory and co-creative.
Consciousness results in a co substantial event containing attributes that bring a degree of permanence to an idea. Inertia re-presents light (energy) achieving a degree of balance or harmony while fluctuating between countless forces appearing to impregnate the universe.
Inertia brings substance (form and geometry) to events and experiences made possible within the framework of space and time. When not patterned appropriately, i.e. designed or enlightened, forms have similarly been referenced and labeled as being "dark" in quality and/or character. Light is energy and is symbolically referenced, i.e. observed both in the form of a particle, a wave or both when viewed within the same contextual field, e.g. human awareness.
Such recognition merely marks i.e. symbolizes, a loss or lack of energy. That which surrounds the theory of dark energy is contractive rather than expansive, exclusive rather than inclusive, passive rather than active, allusive rather than permanent, etc. When measured from a particular POV, e.g. duality, all states of consciousness seem to reflect a certain degree of inertia as being an inherent component of what appears as being reality in 3D space/time. Only conjectures considered beyond the concepts of space and time remain immutable and unquantifiable.
Virtual energy might be described as a concept, immeasurable quality or illusive state. Virtual energy implies certain potentials are ascertainable.
illusive deceptive; illusory:
illusive deceptive; illusory:
potential having or showing the capacity to become or develop into something in the future: latent qualities or abilities that may be developed and lead to future success or usefulness: (often potential for/to do something) the possibility of something happening or of someone doing something in the future:
Virtual energy is attributable to a principle, i.e. concept, and not necessarily an aspect of reality until chosen as a qualifier for position, perspective or introspection. That which is quantifiable emerges by means of force and motion. In other words, that which is "tangible" is designed from within the context of a field of inertia made apparent by virtue of a variety of forces and impressions in motion, e.g. e-motion. Together these forces bring a degree of precedence to a contextual field of substantial observation. Forces often undetermined by the observer typically contribute to the shape and form of attributes previously unknown (see synchronicity). All such events, i.e. manifestations, have substantial individual and collective ramifications upon an entire matrix.
Virtual energy is attributable to a principle, i.e. concept, and not necessarily an aspect of reality until chosen as a qualifier for position, perspective or introspection. That which is quantifiable emerges by means of force and motion. In other words, that which is "tangible" is designed from within the context of a field of inertia made apparent by virtue of a variety of forces and impressions in motion, e.g. e-motion. Together these forces bring a degree of precedence to a contextual field of substantial observation. Forces often undetermined by the observer typically contribute to the shape and form of attributes previously unknown (see synchronicity). All such events, i.e. manifestations, have substantial individual and collective ramifications upon an entire matrix.
Edited: 12.22.2016, 01.11.2017, 05.10.2017, 03.05.2018, 10.26.2019, 06.24.2020, 07.07.2020, 01.14.2022, 08.11.2023
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